12:09 AM Oct. 23, 2008 - 1 comments - [ post comment ]

Top Ten Much Expensive Mobile Phones in the world.


10

 

Company-Gresso
Model- Gresso Luxury Phone
Price- To be announced
Speciality-”Gresso Luxury Phone” is made of gold and African Blackwood..Its too expensive . It has the rank 10.

9

Company-Nokia
Model- Lamborghini 8800 Sirocco from Nokia
Price- not announced yet
Speciality- The Lamborghini phone will be a limited edition with only 500 being made...Under the condition it may be made more in number.It has got the rank of 9

 

8

 

 

Company-Bang & Olufsen
Model- Bang & Olufsen (Samsung) Serene
Price-$1,250
Speciality- sleek but unconventional Serene and an built-in motor to assist you in opening and closing the phone.It has got the rank of 8.

 

 

7

 

Company- Mobiado
Model- Mobiado Professional EM (wood)
Price-$1,900
Speciality- first production phone with Titanium buttons.Its colours black and white.and its look same as like as I-phone.It has got the rank of 8.

 

6

Company- Nokia
Model- Gold Edition Nokia 8800
Price-$2,700
Speciality- Made in 24K gold with 0.5 Mega pixel SVGA camera, 64 MB of internal memory, 64 voice polyphonic rigntones, FM Radio, Mp3 Player, video recording and 180 mins talktime..THis model of mobile is multi functional.

 

 

5

 

Company-Motorola
Model- Motorola V220 Special Edition
Price-$51,800
Speciality- 1,200 diamonds and added a keyboard inlaid with 18 carat gold.

 

4

 

 

Company-Vertu
Model- Vertu Diamond
Price-$88,000
Speciality- diamond-encrusted handsets made from platinum.

 

3

 

 

Company-Sony Ericsson
Model- Sony Ericsson Black Diamond
Price-$300,000
Speciality- some pretty impressive materials used for the build, featuring titane with polycarbonate, mirror-finish cladding and diamonds.

 

2

Company- Vertu
Model- Vertu Signature Cobra
Price-$310,000
Speciality- feature one pear-cut diamond, one round white diamond, two emerald eyes and 439 rubies. Only 8 pieces has been made yet

1

Company- Goldvish
Model- Goldvish “Le million”
Price- $1,000,000
Speciality- The “Le million” is a one off, featuring a blinding 120 carats worth of VVS-1 grade diamonds.altit has got the rank of 1

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10:01 PM May. 30, 2008 - 1 comments - [ post comment ]
51. Ghostbusters

PS3, PS2, Xbox 360, Wii, DS * Fall 2008

We ain't afraid of no Ghostbuster game... as long as we have our proton pack.

We ain't afraid of no Ghostbuster game... as long as we have our proton pack.

Why you should care: The game is co-written by Harold Ramis and Dan Akroyd who also wrote and stared in both films. If there's any hope at maintaining a faithful translation to the genius that was Ghostbusters, this is it. The graphics look slick, and we can't wait to see what happens when we 'cross the streams' of our proton packs.

Why you shouldn't: Every attempt at bringing the Ghostbusters off the big screen and into videogames has been a miserable flop. Running around locations re-hashed from the films while listening to jokes that are two decades old could end up about as appealing as a ball of ectoplasm dumped on our heads.



50. Brutal Legend

PS3, Xbox 360 * Late 2008

Eddie Riggs has an axe to grind in Brutal Legend

Eddie Riggs has an axe to grind in Brutal Legend

Why you should care: With games under his belt like Grim Fandango and Psychonauts, nearly everything Tim Schaffer touches turns to (critical) gold. Brutal Legend is part Army of Darkness, part Spinal Tap. Yes, that's right; headbanger Eddie Riggs is dropped into a world of monsters and must defend a fair maiden with tricked-out weapons. Jack Black voices the lead in the game, so there's bound to be an El Camino load of laughs.

Why you shouldn't: Running around taking out monsters with a guitar that doubles as a battle-axe might look good on paper, but in the long run the monotony of seeing creature after creature turn to dust while Jack Black says the same catchy phrase over and over...well, let's just say that Schaffer has his work cut out for him.



49. Battlefield: Bad Company

PS3, Xbox 360 * Spring 2008

Battlefield: Bad Company may carry a big stick but in no way does it walk lightly... now that's destruction!

Battlefield: Bad Company may carry a big stick but in no way does it walk lightly... now that's destruction!

Why you should care: This title is all about destruction. From blowing holes in the dirt to create makeshift fox holes to annihilating entire buildings, the level to which players can effect the environment adds a refreshing tactical element to war games. Instead of centering on the heroic war hero concept, the game follows a squad that's abandoned their military obligations to run off in search of gold and treasure.

Why you shouldn't: There are so many war games coming out that it seems like gamers should be at war with the idea of war games. How many times do we need to run towards a battlefield blazing our guns in a single player story mode hoping that the multi-player will make us feel better about throwing away $60?

GamePro speaks with Karl-Magnus Troedsson, the senior producer for Battlefield: Bad Company...



48. Resident Evil 5

X360, PS3 * Late 2008

The setting and characters are different, but not the action.

The setting and characters are different, but not the action.

Why you should care: Well, Haiti certainly cares. Not only is the beleaguered Caribbean nation the birthplace of the zombie, but it's also Capcom's next stop on the ungrateful dead tour. Resident Evil 5 drops Chris Redfield (you remember him from such Evil games as Resident Evil and Resident Evil: Code Veronica) into the sort of zombie hell you really need a gun-or multiple guns-to escape from.

Why you shouldn't: After the brain smashingly awesome Resident Evil 4, Capcom may not be able to raise the bar any higher. And that dusty old smell? It doesn't smell like zombies, but rather been there and shot that.



47. Project Origin

X360, PS3, PC * TBA 2008

F.E.A.R. returns in Project Origin. The gameplay looks similar, but we have seen this new beam weapon in action.

F.E.A.R. returns in Project Origin. The gameplay looks similar, but we have seen this new beam weapon in action.

Why you should care: F.E.A.R. by any other name would still be serial-killer-standing-by-the-bedside scary. Project Origin picks up where the ominous first-person shooter F.E.A.R. left off, with the creepy little ghost-girl Alma prepared to make you shriek in abject terror. Happy shooting!

Why you shouldn't: You've probably gotten your recommended yearly allowance of game-related frights with Resident Evil 5 or Silent Hill 5, and your first-person shooting needs should be fulfilled by, say, Turok or Far Cry 2.



46. Far Cry 2

PC * Summer 2008

Far Cry 2 ditches the tropics for an African savannah.

Far Cry 2 ditches the tropics for an African savannah.

Why you should care: Who's going to save Africa from the supervillian ambitions of the mysterious no-goodnik Jackal? Not the fat cats in Washington, that's for sure. You'll take the role of a mercenary and will need to play feuding factions against one another as you shoot, chop, and burn your way across a series of jungles and savannas in this intriguing first-person shooter.

Why you shouldn't: The game recognizes how well you're playing, and brightens or darkens the in-game skies accordingly. As if you wouldn't be able to tell by the amount of lead your character eats.



45. Silent Hill 5

X360, PS3 * Late 2008

Silent Hill 5 remains a mystery, but a Western developer is taking the reigns.

Silent Hill 5 remains a mystery, but a Western developer is taking the reigns.

Why you should care: After the lackluster Silent Hill IV: The Room, Konami has handed the scarifying Silent Hill franchise to American developer The Collective. With the new start comes the hope for the best, most terrifying, trip to the world's least hospitable town ever, Silent Hill. The game stars war hero Alex Shepherd, a man who's desperately searching for his lost brother. Psychics predict he will find (in no particular order): horror, bizarre monsters, and lots of fog. Players can expect Shepherd to be aided by a female companion named Ellie, as well as a brand-new combat system allowing the hero to grapple with the monsters he encounters.

Why you shouldn't: Konami is taking a big risk handing one of its top-tier franchises off to a third party. The Collective (Buffy The Vampire Slayer, Wrath Unleashed) has proven itself to be a competent developer, but will it "get" Silent Hill's distinct brand of fog-choked Japanese horror?



44. Turok

X360, PS3, PC * Feb. 2008

This reboot of Turok is more promising than you might think.

This reboot of Turok is more promising than you might think.

Why you should care: Simple math says menacing dinosaurs plus heavy weaponry minus the ridiculous former Turok antagonist Tobias Bruckner equals good, destructive fun. Dinosaur hunting, last seen in the execrable Turok: Evolution for last-generation consoles, gets a shot in the arm here. A primordial alien world serves as the gorgeous backdrop, and players can blast through it in the first-person perspective, opt to use stealth and silent weapons, or lure the game's rampaging beasts against a host of human foes. This new Turok also promises dinosaur-laden multiplayer contests for up to 16 players.

Why you shouldn't: Why an alien world would have Earth-like dinosaur aliens is completely beyond us.



43. Splinter Cell Conviction

X360, PC * Early 2008

Splinter Cell Conviction breaks out of the missions and into the open world.

Splinter Cell Conviction breaks out of the missions and into the open world.

Why you should care: Now 53, a grizzled agent Sam Fisher has gone rogue-and will be hiding in plain sight. Here, Fisher will have to manipulate crowds, causing disturbances to create distractions (like throwing stacks of papers) or blending in to worm his way through the masses. Oh, and never fear: He'll also get to beat and/or shoot bad guys aplenty.

Why you shouldn't: Splinter Cell now sounds a lot like Ubisoft's other "hide in plain sight" game, Assassin's Creed. There's also no PS3 version in the cards.



42. Saboteur

X360, PS3 * TBA 2008

In Saboteur, your actions influence the state of the world around you.

In Saboteur, your actions influence the state of the world around you.

Why you should care: Who among us won't enjoy kicking Mean Old Uncle Adolf square in his rotten Nazi pants? As a saboteur in this stylish third-person action game, you'll sneak around occupied France during World War II, and do horrible, horrible things to Nazis. As you complete missions, your progress is reinforced by the use of color: Nazi-occupied turf looks dark and gloomy, while the territories of the French resistance sparkle with equal parts hope and sunshine.

Why you shouldn't: It's genuinely hard to get excited about another World War II game, however ambitious the gameplay approach may be.



41. Burnout Paradise

X360, PS3 * Early 2008

We have early versions of Paradise in the office, and they are sweet.

We have early versions of Paradise in the office, and they are sweet.

Why you should care: The ultrafast and crashtastic driving game Burnout goes open world this time around. Players, either online or off, get to drive around the fictional Paradise City, taking part in races or destruction-based challenges. Paradise will also make use of the Xbox 360 and PlayStation 3's camera capabilities, with drivers able to pose for both their in-game licenses and post-game snapshots taken to record momentous wins and humiliating defeats